What is the relationship between “literature” and video games? This class will explore how we can read this relatively new – but increasingly dominant – media against and alongside more established literary forms like prose, poetry, and film, and will give students the opportunity to practice critical close reading skills. The course will focus on thematic and formal resonances between digital texts (“games”) and traditional texts (“literature”), and will also explore questions of direct adaptation (books that become games, games that become film, etc.).